Offensive Building Character
Character
Output
Strong
Maximum HP 0.15
Fast
Attack speed 0.05
Economical
Sustained damage -0.15
Efficient
Battle time -0.5
Archer
Damage to flying unit 0.1
Blaster
Damage to construction unit 0.1
Martial artist
Damage to land unit 0.1
Combat expert
All injuries 0.03
Strong archer
Maximum HP0.075 + damage to flying unit0.08
Fast archer
Attack speed0.025 + damage to flying unit0.08
Economical archer
Sustained damage-0.1 + damage to flying unit0.08
Efficient archer
Battle time -0.2 + damage to flying unit 0.08
Strong blaster
Maximum HP 0.075 + damage to construction unit 0.08
Fast blaster
Attack speed 0.025 + damage to construction unit 0.08
Economical blaster
Sustained Ddamage -0.1 + damage to construction unit 0.08
Efficient blaster
Battle time -0.2 + damage to construction unit 0.08
Strong martial artist
Maximum HP 0.075 + damage to land unit 0.08
Fast martial artist
Attack speed 0.025 + damage to land unit 0.08
Economical martial artist
Sustained damage -0.1 + damage to land unit 0.08
Efficient martial artist
Battle time -0.2 + damage to land unit 0.08
Strong combat expert
Maximum HP 0.075 + all injuries 0.015
Fast combat expert
Attack speed 0.025 + all injuries 0.015
Economical combat expert
Sustained damage -0.1 + all injuries 0.015
Efficient combat expert
Battle time -0.2 + all injuries 0.015
Strong acrophobia
Maximum HP 0.2 + damage to flying unit -0.1
Fast acrophobia
Attack speed 0.075 + damage to flying unit -0.1
Economical acrophobia
Sustained damage -0.2 + damage to flying unit -0.1
Efficient acrophobia
Battle time-0.75 + damage to flying unit-0.1
Strong warrior
Maximum HP 0.2 + damage to construction unit -0.1
Fast warrior
Attack speed 0.075 + damage to construction unit -0.1
Economical warrior
Sustained damage -0.2 + damage to construction unit -0.1
Efficient warrior
Battle time -0.75 + damage to construction unit -0.1
Strong hyperopia
Maximum HP 0.2 + damage to land unit-0.1
Fast hyperopia
Attack speed 0.075 + damage to land unit -0.1
Economical hyperopia
Sustained damage -0.2 + damage to land unit- 0.1
Efficient hyperopia
Battle time-0.75 + damage to land unit-0.1
Weak combat expert
Maximum HP -0.05 + all injuries 0.05
Obtuse combat expert
Attack speed -0.05 + all injuries 0.05
Slow combat expert
Sustained damage 0.1 + all injuries 0.05
Inefficient combat expert
Battle time 0.2 + all injuries 0.05
Strong juvenile
Maximum HP 0.2
Fast juvenile
Attack speed 0.075
Economical juvenile
Sustained damage -0.2
Efficient juvenile
Battle time -0.75
Young archer
Damage to flying unit0.15
Young blaster
Damage to construction unit 0.15
Young martial artist
Damage to land unit 0.15
Young combat expert
All injuries 0.05
Strong retaliator
Maximum HP 0.2
Fast retaliator
Attack speed 0.075
Economical retaliator
Sustained damage -0.2
Efficient retaliator
Battle time -0.75
Counterattack archer
Damage to flying unit0.15
Counterattack blaster
Damage to construction unit 0.15
Counterattack martial artist
Damage to land unit 0.15
Counterattack combat expert
All injuries 0.05
Strong aged
Maximum HP 0.2
Fast aged
Attack speed 0.075
Economical aged
Sustained damage-0.2
Efficient aged
Battle time -0.75
Old archer
Damage to flying unit 0.15
Old blaster
Damage to construction unit 0.15
Old martial artist
Damage to land unit 0.15
Old combat expert
All injuries 0.05
Strong attacker
Maximum HP 0.2
Fast attacker
Attack speed 0.075
Economical attacker
Sustained damage -0.2
Efficient l attacker
Battle time-0.75
Offensive archer
Damage to flying unit 0.15
Offensive blaster
Damage to construction unit 0.15
Offensive martial artist
Damage to land unit 0.15
Offensive combat expert
All injuries 0.05
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